Breaking boundaries with video games 4 poster

Friday, April 22, 2022 12:00pm to 5:00pm

The River Campus Libraries will host a half-day event, featuring presentations about interactive media, including video games, augmented reality, and virtual reality, plus a video game arcade.   

This is the fourth year of this annual conference, Breaking Boundaries with Video Games (BBVG), which focuses on the creation, play, study, and analysis of video games.

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This event is hybrid; in person and virtual.

Join us at noon April 22 https://rochester.zoom.us/j/94495854283

 

Conference schedule

Noon-1:00 RIT Game Symphony Orchestra
1:00-1:20 Mark Watters, ESM – Music for Video Games and the Beal Institute for Film Music and Contemporary Media
1:00-2:00 (Voices of XR: Sylvia Xueni Pan, Virtual Humans in VR- running simultaneously in Studio X or Zoom in Hawkins-Carlson Arcade)
1:20-1:45 Jeremy Saucier and Andrew Borman, Strong National Museum of Play, Developing the ESL Digital Worlds Exhibits
1:45-2:10 Byron Fong, UR/VCS, Animating for Interactivity: The Walk Cycles of Prince of Persia (1989) and Ninja Gaiden (1988)
2:10-2:30 Chao Peng, RIT, Lunar Exploration: Past, VR Game (Zoom)
2:30-2:50 Meaghan Moody, UR/Studio X
2:50-3:10 Stephen Jacobs, RIT, The Original Mobile Games app
3:10-3:30 Liam O’Leary and Muhammed El-Sayed, UR/Studio X, Lost, VR Game
3:30-3:50 Nilson Carroll, Video Game artist and poet, Glitches in Video Games
3:50-4:10 Elizabeth Goins, RIT, Jet of Blood, VR Game
4:00-5:00 Meet the Multimodal Student Creators (Evans Lam Square), Video Presentations running 12-5pm, Kristana Textor's WRTG105 & DMST101 students.